Priestess is another sketch created for a RTS game that was based on warfare through the ages. While mostly incorporating Celtic influences regarding accouterments, the goal was to keep the design somewhat non-specific, utilizing elements that could span multiple generations as opposed to any single particular point in time or particular tribe, etc. In that regard the designs were as much Fantasy as Historical. No unauthorized duplication or distribution without explicit permission from the copyright holder.
Image Courtesy of G.L. Freeman ©